|
1.
Competitive Team Composition
a.
Division Requirements: All
athletes in grades three through eight must compete in their same grade.
In the High School Division, athletes in grades 9, 10, 11, & 12 may
be mixed. Athletes in the Open Division may be mixed with grades from
the High School Division as long as at least one member is post-high school or
attending college. Athletes in the
Senior Open Division are adults or jumpers whose eligibility has expired in the
Open Division.
b.
Singles Team: is made up of
three members, only one member may be a male.
c.
Doubles Team: team is made
up of four members, only two members may be a male.
2.
Competition Tests
a.
Compulsory Test: for both Singles and Doubles teams consists of a set of five
tricks which must be performed in the following order:
-
two right turns on the right foot towards the right direction
-
two left turns on the left foot towards the left direction
-
two crisscross jumps--right foot over left
-
two crisscross jumps--left foot over right
-
and ten high steps: alternating
jumps counting only the left foot with the jumper's knee being lifted waist high
and the thigh parallel to the floor
Tip
When a jumper makes a mistake in Compulsory, the jumper should start from
where they made the mistake and continue. Skills
should not be repeated.
b.
Speed Test: jumper jumping the rope using alternating footwork for 2 minutes.
An official will count jumps on the left foot only.
Tip
Jumper’s Technique:
The
jumping motion for Double Dutch speed comes from the waist down. The upper body remains motionless and a good jumping posture involves the
feet close together and the waist bent slightly forward. The position should be comfortable for the jumper but the upper body
should remain still. Excess
movement wastes energy, thus causing the jumper to tire easily.
Turner’s Technique:
The
turner’s should stand with the legs in a wide straddle or shoulder length
apart. The hands should turn small
circles to maintain the speed and control over the rope. Wrists should be kept still with a tight fist around the rope. Turners
must be in rhythm with the jumper by listening and watching the jumper’s feet.
Violations
in Compulsory and Speed
 |
Mistake
(-10.0)
|
 |
Drop
Rope
(-10.0)
|
 |
Poor
Sportsmanship/Bad Attitude
(-15.0)
|
 |
Bad
Entry or Exit (-5.0) |
 |
Jewelry/Hair
Accessories (-15.0) |
 |
Sloppy
Uniform (i.e. shirt hanging out)
(-15.0) |
c.
Freestyle Test: performing
of tricks for a 1 minute period of time.
Tips
Be sure to include the TADE required skills.
All tricks should be done inside of the moving eggbeater style rope.
Tricks done outside of the moving rope or in non-egg beater style rope
are not scored.
Never repeat tricks. Repeated
tricks are not scored, even if performed by a different jumper.
Do not perform tricks in the dead zone – the pocket of the rope
directly in front of the turner where the rope does not touch the floor.
Tricks performed in the dead zone are not scored.
High scoring tricks, excellent execution and gymnastics are essential to
the routine
Violations
in Freestyle
 |
Mistake
(-0.5)
|
 |
Omission
of Turning requirement
(-1.0)
|
 |
Omission
of Acrobatic requirement
(-1.0)
|
 |
Omission
of Dance requirement
(-3.0)
|
 |
Omission
of Ending requirement
(-1.0)
|
 |
5
seconds to enter (-5.0) |
 | More
than 3 turns of a single rope (-5.0) |
 | Jumper
out of ropes more than 5 seconds (-5.0) |
 |
Less
than 45 second routine
(-15.0)
|
 |
More
than 60 second routine
(-5.0)
|
 |
Poor
Sportsmanship (-15.0)
|
 |
Jewelry/Hair
Accessories (-15.0)
|
 |
Sloppy
Uniform (i.e. shirt hanging out) (-15.0)
|
3.
Competitive Violations
It is the responsibility of the coach to oversee
all activities of his/her team. Once
a team has been placed on a competition floor, it is expected to follow all of
the rules and regulations of the ADDL. Any
exhibition of poor sportsmanship i.e., throwing ropes to the floor, cursing,
leaving the competition floor before the test is over, verbal abuse to teammates
or officials will result in a 15 point deduction from the Team Score or possible
disqualification.
The following aspects
are subject to penalties of disqualification:
 |
Placing an ineligible jumper/turner on the team during
competition. |
 |
Delay in reporting to competition area. |
 |
Leaving the competition area before the test is over. |
|